(global short tickCount01 0) (global short velocity01 2) (global short tickCount02 0) (global short velocity02 2) (global short tickCount03 0) (global short velocity03 2) (global short tickCount04 0) (global short velocity04 2) (global short tickCount05 0) (global short velocity05 2) (global short tickCount06 0) (global short velocity06 2) (global short tickCount07 0) (global short velocity07 2) (global short tickCount08 0) (global short velocity08 2) (global short tickCount09 0) (global short velocity09 2) (global short tickCount10 0) (global short velocity10 2) (global short tickCount11 0) (global short velocity11 2) (global short tickCount12 0) (global short velocity12 2) (global short tickCount13 0) (global short velocity13 2) (global short tickCount14 0) (global short velocity14 2) (global short tickCount15 0) (global short velocity15 2) (script continuous speed_halo_script03 (if (or (< (objects_distance_to_flag vehicle01 flag01) 10) (< (objects_distance_to_flag vehicle01 flag02) 10) (< (objects_distance_to_flag vehicle01 flag03) 10) (< (objects_distance_to_flag vehicle01 flag04) 10) ) (begin (set tickCount01 (+ tickCount01 1)) (if (volume_test_object kill_trigger_volume_01 vehicle01) (begin (if (and (< (objects_distance_to_flag vehicle01 flag01) (objects_distance_to_flag vehicle01 flag02)) (< (objects_distance_to_flag vehicle01 flag01) (objects_distance_to_flag vehicle01 flag03)) (< (objects_distance_to_flag vehicle01 flag01) (objects_distance_to_flag vehicle01 flag04)) ) (begin (object_teleport vehicle01 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle01 flag02) (objects_distance_to_flag vehicle01 flag01)) (< (objects_distance_to_flag vehicle01 flag02) (objects_distance_to_flag vehicle01 flag03)) (< (objects_distance_to_flag vehicle01 flag02) (objects_distance_to_flag vehicle01 flag04)) ) (begin (object_teleport vehicle01 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle01 flag03) (objects_distance_to_flag vehicle01 flag01)) (< (objects_distance_to_flag vehicle01 flag03) (objects_distance_to_flag vehicle01 flag02)) (< (objects_distance_to_flag vehicle01 flag03) (objects_distance_to_flag vehicle01 flag04)) ) (begin (object_teleport vehicle01 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle01 flag04) (objects_distance_to_flag vehicle01 flag01)) (< (objects_distance_to_flag vehicle01 flag04) (objects_distance_to_flag vehicle01 flag02)) (< (objects_distance_to_flag vehicle01 flag04) (objects_distance_to_flag vehicle01 flag03)) ) (begin (object_teleport vehicle01 flag05) ) ) (if (> (/ 700 tickCount01) 2) (set velocity01 (/ 700 tickCount01)) (set velocity01 2)) (object_set_velocity vehicle01 velocity01) ) ) ) (begin (set tickCount01 0) (set velocity01 2) ) ) (if (or (< (objects_distance_to_flag vehicle02 flag01) 10) (< (objects_distance_to_flag vehicle02 flag02) 10) (< (objects_distance_to_flag vehicle02 flag03) 10) (< (objects_distance_to_flag vehicle02 flag04) 10) ) (begin (set tickCount02 (+ tickCount02 1)) (if (volume_test_object kill_trigger_volume_01 vehicle02) (begin (if (and (< (objects_distance_to_flag vehicle02 flag01) (objects_distance_to_flag vehicle02 flag02)) (< (objects_distance_to_flag vehicle02 flag01) (objects_distance_to_flag vehicle02 flag03)) (< (objects_distance_to_flag vehicle02 flag01) (objects_distance_to_flag vehicle02 flag04)) ) (begin (object_teleport vehicle02 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle02 flag02) (objects_distance_to_flag vehicle02 flag01)) (< (objects_distance_to_flag vehicle02 flag02) (objects_distance_to_flag vehicle02 flag03)) (< (objects_distance_to_flag vehicle02 flag02) (objects_distance_to_flag vehicle02 flag04)) ) (begin (object_teleport vehicle02 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle02 flag03) (objects_distance_to_flag vehicle02 flag01)) (< (objects_distance_to_flag vehicle02 flag03) (objects_distance_to_flag vehicle02 flag02)) (< (objects_distance_to_flag vehicle02 flag03) (objects_distance_to_flag vehicle02 flag04)) ) (begin (object_teleport vehicle02 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle02 flag04) (objects_distance_to_flag vehicle02 flag01)) (< (objects_distance_to_flag vehicle02 flag04) (objects_distance_to_flag vehicle02 flag02)) (< (objects_distance_to_flag vehicle02 flag04) (objects_distance_to_flag vehicle02 flag03)) ) (begin (object_teleport vehicle02 flag05) ) ) (if (> (/ 700 tickCount02) 2) (set velocity02 (/ 700 tickCount02)) (set velocity02 2)) (object_set_velocity vehicle02 velocity02) ) ) ) (begin (set tickCount02 0) (set velocity02 2) ) ) (if (or (< (objects_distance_to_flag vehicle03 flag01) 10) (< (objects_distance_to_flag vehicle03 flag02) 10) (< (objects_distance_to_flag vehicle03 flag03) 10) (< (objects_distance_to_flag vehicle03 flag04) 10) ) (begin (set tickCount03 (+ tickCount03 1)) (if (volume_test_object kill_trigger_volume_01 vehicle03) (begin (if (and (< (objects_distance_to_flag vehicle03 flag01) (objects_distance_to_flag vehicle03 flag02)) (< (objects_distance_to_flag vehicle03 flag01) (objects_distance_to_flag vehicle03 flag03)) (< (objects_distance_to_flag vehicle03 flag01) (objects_distance_to_flag vehicle03 flag04)) ) (begin (object_teleport vehicle03 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle03 flag02) (objects_distance_to_flag vehicle03 flag01)) (< (objects_distance_to_flag vehicle03 flag02) (objects_distance_to_flag vehicle03 flag03)) (< (objects_distance_to_flag vehicle03 flag02) (objects_distance_to_flag vehicle03 flag04)) ) (begin (object_teleport vehicle03 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle03 flag03) (objects_distance_to_flag vehicle03 flag01)) (< (objects_distance_to_flag vehicle03 flag03) (objects_distance_to_flag vehicle03 flag02)) (< (objects_distance_to_flag vehicle03 flag03) (objects_distance_to_flag vehicle03 flag04)) ) (begin (object_teleport vehicle03 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle03 flag04) (objects_distance_to_flag vehicle03 flag01)) (< (objects_distance_to_flag vehicle03 flag04) (objects_distance_to_flag vehicle03 flag02)) (< (objects_distance_to_flag vehicle03 flag04) (objects_distance_to_flag vehicle03 flag03)) ) (begin (object_teleport vehicle03 flag05) ) ) (if (> (/ 700 tickCount03) 2) (set velocity03 (/ 700 tickCount03)) (set velocity03 2)) (object_set_velocity vehicle03 velocity03) ) ) ) (begin (set tickCount03 0) (set velocity03 2) ) ) (if (or (< (objects_distance_to_flag vehicle04 flag01) 10) (< (objects_distance_to_flag vehicle04 flag02) 10) (< (objects_distance_to_flag vehicle04 flag03) 10) (< (objects_distance_to_flag vehicle04 flag04) 10) ) (begin (set tickCount04 (+ tickCount04 1)) (if (volume_test_object kill_trigger_volume_01 vehicle04) (begin (if (and (< (objects_distance_to_flag vehicle04 flag01) (objects_distance_to_flag vehicle04 flag02)) (< (objects_distance_to_flag vehicle04 flag01) (objects_distance_to_flag vehicle04 flag03)) (< (objects_distance_to_flag vehicle04 flag01) (objects_distance_to_flag vehicle04 flag04)) ) (begin (object_teleport vehicle04 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle04 flag02) (objects_distance_to_flag vehicle04 flag01)) (< (objects_distance_to_flag vehicle04 flag02) (objects_distance_to_flag vehicle04 flag03)) (< (objects_distance_to_flag vehicle04 flag02) (objects_distance_to_flag vehicle04 flag04)) ) (begin (object_teleport vehicle04 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle04 flag03) (objects_distance_to_flag vehicle04 flag01)) (< (objects_distance_to_flag vehicle04 flag03) (objects_distance_to_flag vehicle04 flag02)) (< (objects_distance_to_flag vehicle04 flag03) (objects_distance_to_flag vehicle04 flag04)) ) (begin (object_teleport vehicle04 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle04 flag04) (objects_distance_to_flag vehicle04 flag01)) (< (objects_distance_to_flag vehicle04 flag04) (objects_distance_to_flag vehicle04 flag02)) (< (objects_distance_to_flag vehicle04 flag04) (objects_distance_to_flag vehicle04 flag03)) ) (begin (object_teleport vehicle04 flag05) ) ) (if (> (/ 700 tickCount04) 2) (set velocity04 (/ 700 tickCount04)) (set velocity04 2)) (object_set_velocity vehicle04 velocity04) ) ) ) (begin (set tickCount04 0) (set velocity04 2) ) ) (if (or (< (objects_distance_to_flag vehicle05 flag01) 10) (< (objects_distance_to_flag vehicle05 flag02) 10) (< (objects_distance_to_flag vehicle05 flag03) 10) (< (objects_distance_to_flag vehicle05 flag04) 10) ) (begin (set tickCount05 (+ tickCount05 1)) (if (volume_test_object kill_trigger_volume_01 vehicle05) (begin (if (and (< (objects_distance_to_flag vehicle05 flag01) (objects_distance_to_flag vehicle05 flag02)) (< (objects_distance_to_flag vehicle05 flag01) (objects_distance_to_flag vehicle05 flag03)) (< (objects_distance_to_flag vehicle05 flag01) (objects_distance_to_flag vehicle05 flag04)) ) (begin (object_teleport vehicle05 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle05 flag02) (objects_distance_to_flag vehicle05 flag01)) (< (objects_distance_to_flag vehicle05 flag02) (objects_distance_to_flag vehicle05 flag03)) (< (objects_distance_to_flag vehicle05 flag02) (objects_distance_to_flag vehicle05 flag04)) ) (begin (object_teleport vehicle05 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle05 flag03) (objects_distance_to_flag vehicle05 flag01)) (< (objects_distance_to_flag vehicle05 flag03) (objects_distance_to_flag vehicle05 flag02)) (< (objects_distance_to_flag vehicle05 flag03) (objects_distance_to_flag vehicle05 flag04)) ) (begin (object_teleport vehicle05 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle05 flag04) (objects_distance_to_flag vehicle05 flag01)) (< (objects_distance_to_flag vehicle05 flag04) (objects_distance_to_flag vehicle05 flag02)) (< (objects_distance_to_flag vehicle05 flag04) (objects_distance_to_flag vehicle05 flag03)) ) (begin (object_teleport vehicle05 flag05) ) ) (if (> (/ 700 tickCount05) 2) (set velocity05 (/ 700 tickCount05)) (set velocity05 2)) (object_set_velocity vehicle05 velocity05) ) ) ) (begin (set tickCount05 0) (set velocity05 2) ) ) (if (or (< (objects_distance_to_flag vehicle06 flag01) 10) (< (objects_distance_to_flag vehicle06 flag02) 10) (< (objects_distance_to_flag vehicle06 flag03) 10) (< (objects_distance_to_flag vehicle06 flag04) 10) ) (begin (set tickCount06 (+ tickCount06 1)) (if (volume_test_object kill_trigger_volume_01 vehicle06) (begin (if (and (< (objects_distance_to_flag vehicle06 flag01) (objects_distance_to_flag vehicle06 flag02)) (< (objects_distance_to_flag vehicle06 flag01) (objects_distance_to_flag vehicle06 flag03)) (< (objects_distance_to_flag vehicle06 flag01) (objects_distance_to_flag vehicle06 flag04)) ) (begin (object_teleport vehicle06 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle06 flag02) (objects_distance_to_flag vehicle06 flag01)) (< (objects_distance_to_flag vehicle06 flag02) (objects_distance_to_flag vehicle06 flag03)) (< (objects_distance_to_flag vehicle06 flag02) (objects_distance_to_flag vehicle06 flag04)) ) (begin (object_teleport vehicle06 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle06 flag03) (objects_distance_to_flag vehicle06 flag01)) (< (objects_distance_to_flag vehicle06 flag03) (objects_distance_to_flag vehicle06 flag02)) (< (objects_distance_to_flag vehicle06 flag03) (objects_distance_to_flag vehicle06 flag04)) ) (begin (object_teleport vehicle06 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle06 flag04) (objects_distance_to_flag vehicle06 flag01)) (< (objects_distance_to_flag vehicle06 flag04) (objects_distance_to_flag vehicle06 flag02)) (< (objects_distance_to_flag vehicle06 flag04) (objects_distance_to_flag vehicle06 flag03)) ) (begin (object_teleport vehicle06 flag05) ) ) (if (> (/ 700 tickCount06) 2) (set velocity06 (/ 700 tickCount06)) (set velocity06 2)) (object_set_velocity vehicle06 velocity06) ) ) ) (begin (set tickCount06 0) (set velocity06 2) ) ) (if (or (< (objects_distance_to_flag vehicle07 flag01) 10) (< (objects_distance_to_flag vehicle07 flag02) 10) (< (objects_distance_to_flag vehicle07 flag03) 10) (< (objects_distance_to_flag vehicle07 flag04) 10) ) (begin (set tickCount07 (+ tickCount07 1)) (if (volume_test_object kill_trigger_volume_01 vehicle07) (begin (if (and (< (objects_distance_to_flag vehicle07 flag01) (objects_distance_to_flag vehicle07 flag02)) (< (objects_distance_to_flag vehicle07 flag01) (objects_distance_to_flag vehicle07 flag03)) (< (objects_distance_to_flag vehicle07 flag01) (objects_distance_to_flag vehicle07 flag04)) ) (begin (object_teleport vehicle07 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle07 flag02) (objects_distance_to_flag vehicle07 flag01)) (< (objects_distance_to_flag vehicle07 flag02) (objects_distance_to_flag vehicle07 flag03)) (< (objects_distance_to_flag vehicle07 flag02) (objects_distance_to_flag vehicle07 flag04)) ) (begin (object_teleport vehicle07 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle07 flag03) (objects_distance_to_flag vehicle07 flag01)) (< (objects_distance_to_flag vehicle07 flag03) (objects_distance_to_flag vehicle07 flag02)) (< (objects_distance_to_flag vehicle07 flag03) (objects_distance_to_flag vehicle07 flag04)) ) (begin (object_teleport vehicle07 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle07 flag04) (objects_distance_to_flag vehicle07 flag01)) (< (objects_distance_to_flag vehicle07 flag04) (objects_distance_to_flag vehicle07 flag02)) (< (objects_distance_to_flag vehicle07 flag04) (objects_distance_to_flag vehicle07 flag03)) ) (begin (object_teleport vehicle07 flag05) ) ) (if (> (/ 700 tickCount07) 2) (set velocity07 (/ 700 tickCount07)) (set velocity07 2)) (object_set_velocity vehicle07 velocity07) ) ) ) (begin (set tickCount07 0) (set velocity07 2) ) ) (if (or (< (objects_distance_to_flag vehicle08 flag01) 10) (< (objects_distance_to_flag vehicle08 flag02) 10) (< (objects_distance_to_flag vehicle08 flag03) 10) (< (objects_distance_to_flag vehicle08 flag04) 10) ) (begin (set tickCount08 (+ tickCount08 1)) (if (volume_test_object kill_trigger_volume_01 vehicle08) (begin (if (and (< (objects_distance_to_flag vehicle08 flag01) (objects_distance_to_flag vehicle08 flag02)) (< (objects_distance_to_flag vehicle08 flag01) (objects_distance_to_flag vehicle08 flag03)) (< (objects_distance_to_flag vehicle08 flag01) (objects_distance_to_flag vehicle08 flag04)) ) (begin (object_teleport vehicle08 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle08 flag02) (objects_distance_to_flag vehicle08 flag01)) (< (objects_distance_to_flag vehicle08 flag02) (objects_distance_to_flag vehicle08 flag03)) (< (objects_distance_to_flag vehicle08 flag02) (objects_distance_to_flag vehicle08 flag04)) ) (begin (object_teleport vehicle08 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle08 flag03) (objects_distance_to_flag vehicle08 flag01)) (< (objects_distance_to_flag vehicle08 flag03) (objects_distance_to_flag vehicle08 flag02)) (< (objects_distance_to_flag vehicle08 flag03) (objects_distance_to_flag vehicle08 flag04)) ) (begin (object_teleport vehicle08 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle08 flag04) (objects_distance_to_flag vehicle08 flag01)) (< (objects_distance_to_flag vehicle08 flag04) (objects_distance_to_flag vehicle08 flag02)) (< (objects_distance_to_flag vehicle08 flag04) (objects_distance_to_flag vehicle08 flag03)) ) (begin (object_teleport vehicle08 flag05) ) ) (if (> (/ 700 tickCount08) 2) (set velocity08 (/ 700 tickCount08)) (set velocity08 2)) (object_set_velocity vehicle08 velocity08) ) ) ) (begin (set tickCount08 0) (set velocity08 2) ) ) (if (or (< (objects_distance_to_flag vehicle09 flag01) 10) (< (objects_distance_to_flag vehicle09 flag02) 10) (< (objects_distance_to_flag vehicle09 flag03) 10) (< (objects_distance_to_flag vehicle09 flag04) 10) ) (begin (set tickCount09 (+ tickCount09 1)) (if (volume_test_object kill_trigger_volume_01 vehicle09) (begin (if (and (< (objects_distance_to_flag vehicle09 flag01) (objects_distance_to_flag vehicle09 flag02)) (< (objects_distance_to_flag vehicle09 flag01) (objects_distance_to_flag vehicle09 flag03)) (< (objects_distance_to_flag vehicle09 flag01) (objects_distance_to_flag vehicle09 flag04)) ) (begin (object_teleport vehicle09 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle09 flag02) (objects_distance_to_flag vehicle09 flag01)) (< (objects_distance_to_flag vehicle09 flag02) (objects_distance_to_flag vehicle09 flag03)) (< (objects_distance_to_flag vehicle09 flag02) (objects_distance_to_flag vehicle09 flag04)) ) (begin (object_teleport vehicle09 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle09 flag03) (objects_distance_to_flag vehicle09 flag01)) (< (objects_distance_to_flag vehicle09 flag03) (objects_distance_to_flag vehicle09 flag02)) (< (objects_distance_to_flag vehicle09 flag03) (objects_distance_to_flag vehicle09 flag04)) ) (begin (object_teleport vehicle09 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle09 flag04) (objects_distance_to_flag vehicle09 flag01)) (< (objects_distance_to_flag vehicle09 flag04) (objects_distance_to_flag vehicle09 flag02)) (< (objects_distance_to_flag vehicle09 flag04) (objects_distance_to_flag vehicle09 flag03)) ) (begin (object_teleport vehicle09 flag05) ) ) (if (> (/ 700 tickCount09) 2) (set velocity09 (/ 700 tickCount09)) (set velocity09 2)) (object_set_velocity vehicle09 velocity09) ) ) ) (begin (set tickCount09 0) (set velocity09 2) ) ) (if (or (< (objects_distance_to_flag vehicle10 flag01) 10) (< (objects_distance_to_flag vehicle10 flag02) 10) (< (objects_distance_to_flag vehicle10 flag03) 10) (< (objects_distance_to_flag vehicle10 flag04) 10) ) (begin (set tickCount10 (+ tickCount10 1)) (if (volume_test_object kill_trigger_volume_01 vehicle10) (begin (if (and (< (objects_distance_to_flag vehicle10 flag01) (objects_distance_to_flag vehicle10 flag02)) (< (objects_distance_to_flag vehicle10 flag01) (objects_distance_to_flag vehicle10 flag03)) (< (objects_distance_to_flag vehicle10 flag01) (objects_distance_to_flag vehicle10 flag04)) ) (begin (object_teleport vehicle10 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle10 flag02) (objects_distance_to_flag vehicle10 flag01)) (< (objects_distance_to_flag vehicle10 flag02) (objects_distance_to_flag vehicle10 flag03)) (< (objects_distance_to_flag vehicle10 flag02) (objects_distance_to_flag vehicle10 flag04)) ) (begin (object_teleport vehicle10 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle10 flag03) (objects_distance_to_flag vehicle10 flag01)) (< (objects_distance_to_flag vehicle10 flag03) (objects_distance_to_flag vehicle10 flag02)) (< (objects_distance_to_flag vehicle10 flag03) (objects_distance_to_flag vehicle10 flag04)) ) (begin (object_teleport vehicle10 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle10 flag04) (objects_distance_to_flag vehicle10 flag01)) (< (objects_distance_to_flag vehicle10 flag04) (objects_distance_to_flag vehicle10 flag02)) (< (objects_distance_to_flag vehicle10 flag04) (objects_distance_to_flag vehicle10 flag03)) ) (begin (object_teleport vehicle10 flag05) ) ) (if (> (/ 700 tickCount10) 2) (set velocity10 (/ 700 tickCount10)) (set velocity10 2)) (object_set_velocity vehicle10 velocity10) ) ) ) (begin (set tickCount10 0) (set velocity10 2) ) ) (if (or (< (objects_distance_to_flag vehicle11 flag01) 10) (< (objects_distance_to_flag vehicle11 flag02) 10) (< (objects_distance_to_flag vehicle11 flag03) 10) (< (objects_distance_to_flag vehicle11 flag04) 10) ) (begin (set tickCount11 (+ tickCount11 1)) (if (volume_test_object kill_trigger_volume_01 vehicle11) (begin (if (and (< (objects_distance_to_flag vehicle11 flag01) (objects_distance_to_flag vehicle11 flag02)) (< (objects_distance_to_flag vehicle11 flag01) (objects_distance_to_flag vehicle11 flag03)) (< (objects_distance_to_flag vehicle11 flag01) (objects_distance_to_flag vehicle11 flag04)) ) (begin (object_teleport vehicle11 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle11 flag02) (objects_distance_to_flag vehicle11 flag01)) (< (objects_distance_to_flag vehicle11 flag02) (objects_distance_to_flag vehicle11 flag03)) (< (objects_distance_to_flag vehicle11 flag02) (objects_distance_to_flag vehicle11 flag04)) ) (begin (object_teleport vehicle11 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle11 flag03) (objects_distance_to_flag vehicle11 flag01)) (< (objects_distance_to_flag vehicle11 flag03) (objects_distance_to_flag vehicle11 flag02)) (< (objects_distance_to_flag vehicle11 flag03) (objects_distance_to_flag vehicle11 flag04)) ) (begin (object_teleport vehicle11 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle11 flag04) (objects_distance_to_flag vehicle11 flag01)) (< (objects_distance_to_flag vehicle11 flag04) (objects_distance_to_flag vehicle11 flag02)) (< (objects_distance_to_flag vehicle11 flag04) (objects_distance_to_flag vehicle11 flag03)) ) (begin (object_teleport vehicle11 flag05) ) ) (if (> (/ 700 tickCount11) 2) (set velocity11 (/ 700 tickCount11)) (set velocity11 2)) (object_set_velocity vehicle11 velocity11) ) ) ) (begin (set tickCount11 0) (set velocity11 2) ) ) (if (or (< (objects_distance_to_flag vehicle12 flag01) 10) (< (objects_distance_to_flag vehicle12 flag02) 10) (< (objects_distance_to_flag vehicle12 flag03) 10) (< (objects_distance_to_flag vehicle12 flag04) 10) ) (begin (set tickCount12 (+ tickCount12 1)) (if (volume_test_object kill_trigger_volume_01 vehicle12) (begin (if (and (< (objects_distance_to_flag vehicle12 flag01) (objects_distance_to_flag vehicle12 flag02)) (< (objects_distance_to_flag vehicle12 flag01) (objects_distance_to_flag vehicle12 flag03)) (< (objects_distance_to_flag vehicle12 flag01) (objects_distance_to_flag vehicle12 flag04)) ) (begin (object_teleport vehicle12 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle12 flag02) (objects_distance_to_flag vehicle12 flag01)) (< (objects_distance_to_flag vehicle12 flag02) (objects_distance_to_flag vehicle12 flag03)) (< (objects_distance_to_flag vehicle12 flag02) (objects_distance_to_flag vehicle12 flag04)) ) (begin (object_teleport vehicle12 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle12 flag03) (objects_distance_to_flag vehicle12 flag01)) (< (objects_distance_to_flag vehicle12 flag03) (objects_distance_to_flag vehicle12 flag02)) (< (objects_distance_to_flag vehicle12 flag03) (objects_distance_to_flag vehicle12 flag04)) ) (begin (object_teleport vehicle12 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle12 flag04) (objects_distance_to_flag vehicle12 flag01)) (< (objects_distance_to_flag vehicle12 flag04) (objects_distance_to_flag vehicle12 flag02)) (< (objects_distance_to_flag vehicle12 flag04) (objects_distance_to_flag vehicle12 flag03)) ) (begin (object_teleport vehicle12 flag05) ) ) (if (> (/ 700 tickCount12) 2) (set velocity12 (/ 700 tickCount12)) (set velocity12 2)) (object_set_velocity vehicle12 velocity12) ) ) ) (begin (set tickCount12 0) (set velocity12 2) ) ) (if (or (< (objects_distance_to_flag vehicle13 flag01) 10) (< (objects_distance_to_flag vehicle13 flag02) 10) (< (objects_distance_to_flag vehicle13 flag03) 10) (< (objects_distance_to_flag vehicle13 flag04) 10) ) (begin (set tickCount13 (+ tickCount13 1)) (if (volume_test_object kill_trigger_volume_01 vehicle13) (begin (if (and (< (objects_distance_to_flag vehicle13 flag01) (objects_distance_to_flag vehicle13 flag02)) (< (objects_distance_to_flag vehicle13 flag01) (objects_distance_to_flag vehicle13 flag03)) (< (objects_distance_to_flag vehicle13 flag01) (objects_distance_to_flag vehicle13 flag04)) ) (begin (object_teleport vehicle13 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle13 flag02) (objects_distance_to_flag vehicle13 flag01)) (< (objects_distance_to_flag vehicle13 flag02) (objects_distance_to_flag vehicle13 flag03)) (< (objects_distance_to_flag vehicle13 flag02) (objects_distance_to_flag vehicle13 flag04)) ) (begin (object_teleport vehicle13 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle13 flag03) (objects_distance_to_flag vehicle13 flag01)) (< (objects_distance_to_flag vehicle13 flag03) (objects_distance_to_flag vehicle13 flag02)) (< (objects_distance_to_flag vehicle13 flag03) (objects_distance_to_flag vehicle13 flag04)) ) (begin (object_teleport vehicle13 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle13 flag04) (objects_distance_to_flag vehicle13 flag01)) (< (objects_distance_to_flag vehicle13 flag04) (objects_distance_to_flag vehicle13 flag02)) (< (objects_distance_to_flag vehicle13 flag04) (objects_distance_to_flag vehicle13 flag03)) ) (begin (object_teleport vehicle13 flag05) ) ) (if (> (/ 700 tickCount13) 2) (set velocity13 (/ 700 tickCount13)) (set velocity13 2)) (object_set_velocity vehicle13 velocity13) ) ) ) (begin (set tickCount13 0) (set velocity13 2) ) ) (if (or (< (objects_distance_to_flag vehicle14 flag01) 10) (< (objects_distance_to_flag vehicle14 flag02) 10) (< (objects_distance_to_flag vehicle14 flag03) 10) (< (objects_distance_to_flag vehicle14 flag04) 10) ) (begin (set tickCount14 (+ tickCount14 1)) (if (volume_test_object kill_trigger_volume_01 vehicle14) (begin (if (and (< (objects_distance_to_flag vehicle14 flag01) (objects_distance_to_flag vehicle14 flag02)) (< (objects_distance_to_flag vehicle14 flag01) (objects_distance_to_flag vehicle14 flag03)) (< (objects_distance_to_flag vehicle14 flag01) (objects_distance_to_flag vehicle14 flag04)) ) (begin (object_teleport vehicle14 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle14 flag02) (objects_distance_to_flag vehicle14 flag01)) (< (objects_distance_to_flag vehicle14 flag02) (objects_distance_to_flag vehicle14 flag03)) (< (objects_distance_to_flag vehicle14 flag02) (objects_distance_to_flag vehicle14 flag04)) ) (begin (object_teleport vehicle14 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle14 flag03) (objects_distance_to_flag vehicle14 flag01)) (< (objects_distance_to_flag vehicle14 flag03) (objects_distance_to_flag vehicle14 flag02)) (< (objects_distance_to_flag vehicle14 flag03) (objects_distance_to_flag vehicle14 flag04)) ) (begin (object_teleport vehicle14 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle14 flag04) (objects_distance_to_flag vehicle14 flag01)) (< (objects_distance_to_flag vehicle14 flag04) (objects_distance_to_flag vehicle14 flag02)) (< (objects_distance_to_flag vehicle14 flag04) (objects_distance_to_flag vehicle14 flag03)) ) (begin (object_teleport vehicle14 flag05) ) ) (if (> (/ 700 tickCount14) 2) (set velocity14 (/ 700 tickCount14)) (set velocity14 2)) (object_set_velocity vehicle14 velocity14) ) ) ) (begin (set tickCount14 0) (set velocity14 2) ) ) (if (or (< (objects_distance_to_flag vehicle15 flag01) 10) (< (objects_distance_to_flag vehicle15 flag02) 10) (< (objects_distance_to_flag vehicle15 flag03) 10) (< (objects_distance_to_flag vehicle15 flag04) 10) ) (begin (set tickCount15 (+ tickCount15 1)) (if (volume_test_object kill_trigger_volume_01 vehicle15) (begin (if (and (< (objects_distance_to_flag vehicle15 flag01) (objects_distance_to_flag vehicle15 flag02)) (< (objects_distance_to_flag vehicle15 flag01) (objects_distance_to_flag vehicle15 flag03)) (< (objects_distance_to_flag vehicle15 flag01) (objects_distance_to_flag vehicle15 flag04)) ) (begin (object_teleport vehicle15 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle15 flag02) (objects_distance_to_flag vehicle15 flag01)) (< (objects_distance_to_flag vehicle15 flag02) (objects_distance_to_flag vehicle15 flag03)) (< (objects_distance_to_flag vehicle15 flag02) (objects_distance_to_flag vehicle15 flag04)) ) (begin (object_teleport vehicle15 flag06) ) ) (if (and (< (objects_distance_to_flag vehicle15 flag03) (objects_distance_to_flag vehicle15 flag01)) (< (objects_distance_to_flag vehicle15 flag03) (objects_distance_to_flag vehicle15 flag02)) (< (objects_distance_to_flag vehicle15 flag03) (objects_distance_to_flag vehicle15 flag04)) ) (begin (object_teleport vehicle15 flag05) ) ) (if (and (< (objects_distance_to_flag vehicle15 flag04) (objects_distance_to_flag vehicle15 flag01)) (< (objects_distance_to_flag vehicle15 flag04) (objects_distance_to_flag vehicle15 flag02)) (< (objects_distance_to_flag vehicle15 flag04) (objects_distance_to_flag vehicle15 flag03)) ) (begin (object_teleport vehicle15 flag05) ) ) (if (> (/ 700 tickCount15) 2) (set velocity15 (/ 700 tickCount15)) (set velocity15 2)) (object_set_velocity vehicle15 velocity15) ) ) ) (begin (set tickCount15 0) (set velocity15 2) ) ) )